C# ISTRUCTURALEQUATABLE NASıL KULLANıLıR ILE ILGILI DETAYLı NOTLAR

C# IStructuralEquatable Nasıl kullanılır Ile ilgili detaylı notlar

C# IStructuralEquatable Nasıl kullanılır Ile ilgili detaylı notlar

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If equality is not needed for the derived class you kişi skip IEquatable but you need to override the CanEqual to prevent it being equal with base classes (unless of course they should be considered equal).

In this case you don't want to change your class implementation so you don't wantoverride the Equals method. this will define a general way to compare objects in your application.

That is right! When we override Equals we must also override and implement GetHashCode. I am no HashCode expert, but in the same article from Sergey is a snippet of using a ValueTuple to simplify this entire call to 1 line of code just like our fancy ValueTuple Equality above.

IStructuralComparable arayüzü, genellikle Array ve Tuple kabil data binaları tarafından uygulanır. Bu veri konstrüksiyonları, elemanlarının sıralamasını ve yapkaloriı dikkate alarak hakkındalaştırma yapar.

In this equating the values in arrays may be same or different but their object references are equal.

I never put much thought into using a struct over a class or even additional optimizations because to me the struct was optimized already. When I was working on fixing a bug in our DeviceDisplay to derece trigger new events unless a value changed a whole new world opened up to me.

IStructuralEquatable is quite new and unknown, but I read somewhere that it hayat be used to compare the contents of collections and arrays. Am I wrong, or is my .Kupkuru wrong?

Consider that there are only ~4.2 billion different hashcodes. Sevimli you create more than this many different objects of the type on which GetHashCode is called? In this case it is easy to see the answer is "yes". So GetHashCode is a sort of compressing projection onto a smaller seki - there are bound to be duplicates.

The first issue we see here is that this struct is mutable in that you emanet actually change the veri later on via the takım properties. There was no real reason that we introduced this except that we were used to it.

In all my years of development and blogging I never thought I would be writing about how amazing a C# struct is, how awesome IEquatable is, and how C# 7 features make implementing all of it mind blowing.

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The example on MSDN gives part of the answer here; it seems to be useful for heterogeneous equality, rather than homogeneous equality - i.e. for testing whether two objects (/values) of potentially different types

Just look at the default ValueType.Equals(object) code that gets called otherwise. It's an absolute performance killer that introduces boxing, type evaluation and finally falls back on reflection if any of the fields are reference types.

The Equals method supports custom structural comparison of array and tuple objects. This method in turn calls the comparer object's IEqualityComparer.Equals method to compare individual array elements or C# IStructuralEquatable Kullanımı tuple components, starting with the first element or component.

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